Unit 1: LO6 Revision
Media effects
How a media product can have an impact on an audience lifestyle, passive and active audience (debate positive and negative effects)
Regulation
Make sure that the product is age appropriate, where we can consume content and how we can access it govern by law, prevents harm and offence to protect. society. (PEGI - content of video games, BBFC- British Board of Film Classification, IPSO- Independent Press Standards Organisation, OfCom - Office of communication TV and Radio, ASA - Advertising Standards Authority)
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