Violent video games
https://www.nature.com/articles/s41380-018-0031-7
This article discusses the idea of different video games taking different effects on certain age ranges and the theory of why these occur. There are examples from GTA and The Sims 3, this article supports the idea of the passive audience theory and also the cultivation theory. Another article that expresses this theory is https://www.healthline.com/health-news/video-games-saints-or-psychopaths-082814#A-Daily-Dose-of-Violence this article shows a violent impact on players and shows them to influence people to commit crimes due to seeing it in video games.
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